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Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2006.11.15 21:14:00 -
[1]
Just my experience, but the extra rewards in low sec do not justify having to run and hide every 2 missions becuase of pirates. Why I confine myself to empire or 0.0
Pirates in Low sec get first srtike capabilities. Can I kill the pirate if he was in 0.0? usually yes, becuase I can dictate the engagement terms, use my faster lock time, ect. can I kill him with gate guns on me? no. Basicaly a pirate has first shot advantage, which in a Battleship vs anything smaller is is almost I win. Yea, It's fun starting out a fight with 1/3 your cap in a cruiser. 
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Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2006.11.15 22:55:00 -
[2]
Originally by: Phelan Lore
Originally by: Audri Fisher
Pirates in Low sec get first srtike capabilities. Can I kill the pirate if he was in 0.0? usually yes, becuase I can dictate the engagement terms, use my faster lock time, ect. can I kill him with gate guns on me? no.
Huh? Most pirates that are any threat are outlaws.
S*****rdly accepts pirates that aren't any threat? Every time I got popped by a snig, they were > -.5 sec status. 
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Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2006.11.15 23:06:00 -
[3]
Just to go on the record here, I am all for the WCS changes. Makes it much easier to secure my little patch of 0.0. I just completley fail to see why in the world anyone would ever go into low sec willingly? The risk vs reward is so fubar. high sec has low risk, decent reward. low sec is low reward, high risk, and 0.0 if you are friends with the local alliance is very high reward, low risk. The last time I got popped in 0.0 when I wasn't looking for a fight was months ago. You spend so much time avoiding pirates in low sec that you would have been better off mining veld in 1.0. 
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Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2006.11.16 01:22:00 -
[4]
Originally by: Alowishus Edited by: Alowishus on 16/11/2006 00:25:10
I agree with you, Jason. The risk vs. reward of low sec is "screwed up" right now only because it's too easy to make isk in high sec. They need to nerf high sec. When I first started a billion isk was a lot of isk, when I made my first billion I was "rich" but it took a lot of work. Now I see people spending multiple billions on characters, Estamel invulnerability fields, and etc. And I know it's because missions have gotten out of hand. So to answer the original poster's request: NO. And additionally, your life is way too easy already, and I only hope the WCS nerf is a first step toward it getting a lot harder. And if you want to whine or even quit, great!
say you nerf high sec to oblivion. what does that do? NOTHING people will just go straight to 0.0 from empire like they do now. ( if they leave at all)
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